RTP-friendly art or original style?

Pine Towers

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Thinking of expanding my RPG Maker knowledge beyond mere mapping and general use of the software.


Should I make art assets RTP-friendly to get a broad audience (or not, since I read a lot of people avoid the RTP-style) or slowly make my own art style to go with my projects?
 

Labyrinthine

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If your game is very large, go for the modified RTP and resource assets. Use photoshop or gimp to edit all your graphical assets. That way, it takes less than 10 years to complete the game, and it's possible to create quite beautiful games like this even if you're not a master artist (if you're working with a team it's a different matter of course.)


For a smaller game, why not try original artstyle?
 
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