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So, I didn't see an existing thread on this question...
This bothers me a little: Why must the RTP facesets (and by the looks of it, a significant share of the resource packs etc.) be in a semiprofile, while the generator apparently is limited to full frontal mugshots?
(This impracticality extends, obviously, to Game Character Hub as well, but that's merely a matter of unintended consequences at this point.)
Wouldn't it have been preferable to set up the character generator's resources for a semiprofile faceset instead? Considering how it kind of... breaks immersion with the RTP resources, it does seem a bit poorly thought through, y'know...
As a logical follow-up to my small gripe here, is there, in fact, a face generator set up for an RTP-style semiprofile?
This bothers me a little: Why must the RTP facesets (and by the looks of it, a significant share of the resource packs etc.) be in a semiprofile, while the generator apparently is limited to full frontal mugshots?
(This impracticality extends, obviously, to Game Character Hub as well, but that's merely a matter of unintended consequences at this point.)
Wouldn't it have been preferable to set up the character generator's resources for a semiprofile faceset instead? Considering how it kind of... breaks immersion with the RTP resources, it does seem a bit poorly thought through, y'know...
As a logical follow-up to my small gripe here, is there, in fact, a face generator set up for an RTP-style semiprofile?

