So, i have been bouncing around the idea of hosting a server specifically for plugins.
My idea is very simple - basically, a ruby gem server style plugin manager.
Example:
There would be a plugin you put in your game to perform the server interactions.
You could run the plugin command as follows
plugin all updateWhich would perform an update of all the plugins within your project that are hosted on the plugin server.
Or you may want to run a command a little more specific...
plugin DMV_Core update -w-backupsthat could update the DMV_Core plugin, whilst keeping the old copy for a backup.
Also - a user could upload their own plugins via similar techniques, providing they are authenticated plugin writers - not having everyone spamming my servers.
That could looks something like;
plugin DMV_Core upload -w-userID1234567890or maybe for downloading new plugins entirely...
plugin DMV_Core installAnyway - its just an idea, and im not sure if something similar already exists?
But yea - I am interested in your guys thoughts, so have at it...
My idea is very simple - basically, a ruby gem server style plugin manager.
Example:
There would be a plugin you put in your game to perform the server interactions.
You could run the plugin command as follows
plugin all updateWhich would perform an update of all the plugins within your project that are hosted on the plugin server.
Or you may want to run a command a little more specific...
plugin DMV_Core update -w-backupsthat could update the DMV_Core plugin, whilst keeping the old copy for a backup.
Also - a user could upload their own plugins via similar techniques, providing they are authenticated plugin writers - not having everyone spamming my servers.
That could looks something like;
plugin DMV_Core upload -w-userID1234567890or maybe for downloading new plugins entirely...
plugin DMV_Core installAnyway - its just an idea, and im not sure if something similar already exists?
But yea - I am interested in your guys thoughts, so have at it...
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