- Joined
- Dec 8, 2016
- Messages
- 34
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- 1
- First Language
- Portuguese
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- RMVXA
Tales of vesperia, a meh game but with good graphics at least.out of curiosity ... what is that game?
sorry for asking, drawi face method? draw_actor_face?Can you just useCode:$game_party.members.each {|m| <draw face method>}
such a noob :x
I would like to be cache images but since I have no experience in making scripts it's difficult to get there..@Roninator2
Tales of Vesperia. PC version came out not long ago (with terrible optimization - even Berseria runs way better than this one).
Clunky combat, sometimes unresponsive even... No idea why fans like(d) it so much. It's like a downgraded Tales of the Abyss as far as combat goes.
I only played it a little, but so far that's my impression of it.
As for the face question...
It's not really the "next face", those face images include all party members, and the selected one is highlighted.
Theo's answer is correct, but you will need to make an exception for the currently selected face to show it differently than the other ones. This means that if you change the selected actor, you will have to redraw the previous/next (depending on which direction you change it) and the newly selected actor's face at the very least, or use sprites instead and play with sprite effects on them (position change, flash effect, etc).
sorry to bother & my English also xD

