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- Feb 28, 2013
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Hi,
I'm very new to the RPG Maker software but I like it so far. While playing with the enging i noticed something I want to change, the max (standard) resolution.
As I am working with the VX Ace version I searched the internet for scripts/modification to deal with this. I found a lot of scripts but none of them were what I was looking for, except one modified .dll on the other rpgmaker vx ace forum.
Here's the link: -snip-
Someone named Esrever (app an admin on that forum) posted the modified .dll file and I got a question about this and resolution in general. (I also posted this question on their forum but it seems this forum it the official one?)
First: there's are some differences between the original dll (RGSS301.dll) and the modified one (RGSS300.dll). As you can see the name's are different, 301 and 300. I assume the one delivered with the original latest VX Ace is an updated version of the Ruby library? (I renamed the modified one of Esrever to 301 and replaced the original one and everything seems to work how it should). Now, any chance anyone knows what I'm missing if I use the older 300 one as there's a significant difference in bytes of the dll's, the modified one is 850kb, the original its about 1050 kb.
I disassembled the two dll's for looking for changes myself, but it would take a lot of time, the structure order is very different so I'm hoping someone already did this or just knows what the diffence is
. While disassembling I also noticed a lot of unused bytes so I am not that bothered by the size difference.
Second: Anyone knows a better solution or an up-to-date dll that enables bigger resolutions then 1024*x?
Thx in advance
EDIT: Maybe this belongs in the ruby part of this forum, I don't know as it's about the core of the RPG Maker
I'm very new to the RPG Maker software but I like it so far. While playing with the enging i noticed something I want to change, the max (standard) resolution.
As I am working with the VX Ace version I searched the internet for scripts/modification to deal with this. I found a lot of scripts but none of them were what I was looking for, except one modified .dll on the other rpgmaker vx ace forum.
Here's the link: -snip-
Someone named Esrever (app an admin on that forum) posted the modified .dll file and I got a question about this and resolution in general. (I also posted this question on their forum but it seems this forum it the official one?)
First: there's are some differences between the original dll (RGSS301.dll) and the modified one (RGSS300.dll). As you can see the name's are different, 301 and 300. I assume the one delivered with the original latest VX Ace is an updated version of the Ruby library? (I renamed the modified one of Esrever to 301 and replaced the original one and everything seems to work how it should). Now, any chance anyone knows what I'm missing if I use the older 300 one as there's a significant difference in bytes of the dll's, the modified one is 850kb, the original its about 1050 kb.
I disassembled the two dll's for looking for changes myself, but it would take a lot of time, the structure order is very different so I'm hoping someone already did this or just knows what the diffence is
Second: Anyone knows a better solution or an up-to-date dll that enables bigger resolutions then 1024*x?
Thx in advance
EDIT: Maybe this belongs in the ruby part of this forum, I don't know as it's about the core of the RPG Maker
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