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- Nov 29, 2013
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Hi everyone,
hope this is the correct section of the forum to post this!
So, I've started a new project I'd like to complete in a more serious way than all the others I created so far, which were all trials and training.
This time, I'd like to plan it this way:
- create the game "skeleton" with RPG Maker and placeholder assets (musics and graphics)
- start a crowdfunding campaign to complete it by paying composers and artists
- based on how much I can get from the campaign I'd like also to get it ported on different systems
Now, this final part is the most difficult one of course.
In order to port it I'd use Unity, which isn't compatible with Ruby, but can support C#.
My questions are:
1) is there a way to export the whole game code?
I already found a script here that allows to export the scripts, but not the core game engine.
2) Has anyone here ever tried converting Ruby to C#?
I found some code converter on the internet, but since I'm no programmer I'm not sure that will be enough to import the game into Unity.
If point 2 isn't possible, I'd also pay a professional programmer to convert it from Ruby to C#.
If you're interested on the game I'm making, you can find some totally "in progress" screenshots here:
https://www.facebook.com/alterego2099
Thanks for any help you can provide!
hope this is the correct section of the forum to post this!
So, I've started a new project I'd like to complete in a more serious way than all the others I created so far, which were all trials and training.
This time, I'd like to plan it this way:
- create the game "skeleton" with RPG Maker and placeholder assets (musics and graphics)
- start a crowdfunding campaign to complete it by paying composers and artists
- based on how much I can get from the campaign I'd like also to get it ported on different systems
Now, this final part is the most difficult one of course.
In order to port it I'd use Unity, which isn't compatible with Ruby, but can support C#.
My questions are:
1) is there a way to export the whole game code?
I already found a script here that allows to export the scripts, but not the core game engine.
2) Has anyone here ever tried converting Ruby to C#?
I found some code converter on the internet, but since I'm no programmer I'm not sure that will be enough to import the game into Unity.
If point 2 isn't possible, I'd also pay a professional programmer to convert it from Ruby to C#.
If you're interested on the game I'm making, you can find some totally "in progress" screenshots here:
https://www.facebook.com/alterego2099
Thanks for any help you can provide!

