Hello, I need a script that lets me call a common event to run it inmediatelly when I enter into a Battle.
This is contrary to the "turn 0" activation method, which loads the events at the begining of turn 0.
What I need is a script
that runs them inmediatelly before the "fade out", so, with a call of common events, I can inmediatelly do for example:
-Tint screen slowly right when the player enters inside the fight.
-Run script calls to make certain movement transitions effects on Battlebacks 1 and 2 if I use a script like "Battleback EX".
-Load parallel background sounds and weather effects.
-Load pictures in battle inmediatelly before the screen fades out (dunno if I'm saying it right, I mean, when the screen stops being black).
-Much more things that I currently can't think, potential of this feature is huge.
If someone is willing to take this request, you can of course share it with the community or do whatever you want with it as the author of the script, as long you, please, allow at least to me use it in my project which will go commercial in a years later once is minimally ready to release it to public (started it from scratch like two weeks ago because I lost all my VXAce project, so I take this as a chance to freshly start in MV).
Of course, every person helping me directly or indirectly that allows me to use their work in my commercial project, apart of getting one or more copies of the game and be added into credits list, will have
more advantages that I'm still planning, because is pretty possible I'll try to make big promotion of it once is released to public.
Thank you in advance!
EDIT:
@Yanfly maybe this function could be an extension for your Utility Plugin!