Hello! o/
Hey thanks for playing it and thanks for your feedback too!
First thing I wanna say is--I think you'll be happy to know that for the next updated version, the pauses are a lot fewer and I try to reserve them for the "dramatic" moments; even then I try to speed it up. I realized it when I would even skip the dialogue during playtesting, it was torture for those that wanted to play it. I feel bad, I thought it was a good idea at first xD
A lot of peeps agreed it was way too slow, so I've been speeding it up everywhere. Hopefully with the additions and removals of some things, it'll go by quicker by the time the main quest is given. I don't want to keep the player inside the academy for too long, just long enough, y'know? Still finding that balance, hopefully it'll be a lot closer to it on the next version. The pacing at the beginning has been my focus for a while; with it being the slowest and with only a few key scenes there for character development, I want to get it right. It's been a real series of trial and error, so hopefully it's going in the right direction now.
I'll have a look at this plugin too! Might be an interesting addition. Battles are still very similar to .270, but I've been toying with a lot of new things, hopefully I'll get it all working before the next release. Different setups for martial/magical characters like TP for martial and MP for magical, etc. It's still too early to add it in fully, but I'll continue on with it. Balancing and testing are what I've been doing a lot lately--so hopefully it wont disappoint. It wont be ultra flashy or crazy, but hopefully it'll be interesting enough to hold peeps to continue, including the difficulty.
As for the first fight, I've also revamped that a bit. It's there to introduce, so I don't want it to be too slow for sure, hopefully my changes have helped with that, I'll find out during the test--fingers crossed too. I did also add an optional quest for Donica that would teach the player about battles, with a reward if the player manages to complete all 3 scenarios without getting wrecked. The tourney fights I haven't messed with in a few months, but I do remember fixing them a bit. I have to go back in there to change a few things now that you mention it, thanks for reminding me before I completely forgot about that xD
I'll be sure to go over everything in detail once .280 is complete, that way I can highlight significant changes for those interested in seeing--also, assuming I remember them all. .270 is... nearly if not over a year old now, but this kinda feedback really helps me zero in on things that might still be issues, so your feedback is very valuable, and I appreciate and thank you for it.
I hope you and the others here will stick around for it, am trying for a release before the end of spring. Here's hoping I can do it. Thanks again, hope you stay around for what will come next.