Hey there, I go by the nick of Pori_Dessu, this is my first time posting and I'm already looking for help. -.-'
Well, I'm working on a little project on RMVXAce, and I'm currently using
Saba Kan Ao no Kiseki Battle System +
Yami's Battle Engine Symphony, and
Luna Engine Sample (For now at least, waiting for the full release). I'm currently adding a little battle result window to the game, and there's actually two questions I want to ask about this.
First - How would I edit
CP - Grade Victory Screen to wait a X number of frames before showing up after killing the last enemy? I found a way to do this with
Yanfly Victory Aftermath, so I tried to do it the same way with Grade Victory, only to end up in failure. If you're wondering why I'd like to do this, is just because when you win a battle, Symphony displays this little winning pose for each actor, and the battle result window showing up soon after the last enemy dies just cover this up, which I find quite annoying.
Second - Neither CP Grade Victory nor Yanfly Victory Aftermath seems to be able to dispose of the images created by Ao no Kiseki Battle System, it doesn't matter if I put'em below or above it, they just can't, and I'm assuming it's because they don't have the code to dispose of it - like, they don't know there are extra stuff on screen. Would it be too hard to edit any of these scripts to make it possible? If no, can someone point out what to do?
Thanks for the attention, and sorry for the long post.
(I tried posting the script codes in spoiler tags, but I couldn't...It was saying my post was too long. -.-')