Saba Kan's Ao no Kiseki Battle System 0.28 (And Rokan's AT Bonus)

Rocette

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Can some some one teach me how to edit the order gauge to be vertical instead of horizonal

I want the order gauge to show at top of battle screen in vertical.

:( ( I'm noob at ruby script, Pease help
 
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I recommend you to create a new topic in Rgss support section for that... Excuse me for my bad English and greetings from Argentina.

Pd: It is posible to do that,but is going to require a little of Rgss3 knownledge.

He fallado en el intento,pero en un sitio llamado First Seed Material alguien lo hizo... Pero como el sitio esta en Japones.
 

BaratSImpson

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Wow thanks for taking the time to translate this. It's really good. Are there any other scripts from Saba that's as awesome?
 

nio kasgami

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Awesome did you will translates is ''ex'' version who handle is own sprite and battle system? this is a new version of is battle system :3!
 

giladschuster

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this is an awsom script nice work man
 
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Roguedeus

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Is anyone willing to verify the Terms of Use? Maybe I am missing something on the OP, and the authors blog is Japanese. ;)

(Google Translate isn't much help either)

Thanks.
 
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Lowell

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Last I checked it's free to use commercial and non-commercial.
 

Roguedeus

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Last I checked it's free to use commercial and non-commercial.
Thanks for the quick reply.

Sorry for not mentioning it, but does it specify if code customization is permitted?

edit:

I am confused which blogs terms apply as there appears to be two interested parties in the script

      Made for Saba Kan of http://petitrare.com/blog/

      Written by Rokan of http://kaisou-ryouiki.sakura.ne.jp/

I apologize if I am missing something obvious. Or if this should be handled somewhere else.

Feel free to correct me. ;)
 
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rtester

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could you translate another one of saba kan's scripts please the 3d dungeon one here http://petitrare.com/material/3d_25.zip I been trying to but i do not understand one word of japanese.and btw thank you very much for this translation
 

shizuku_asn

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Thank you so much! :)

Looking everywhere for such an great add-on for Yanfly's Battle Engine!
 

fuegofish

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You have to write:


GRAPHIC Monster2 2


without any < or >


The actors alway use the sprite from database.
Is there any way to get GRAPHIC to apply to actors? I want to use some dynamic poses instead of the standard.


My apologies for dragging this thread back.
 
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