- Joined
- Feb 20, 2014
- Messages
- 81
- Reaction score
- 27
- First Language
- English
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Check out the Trailer
Genres: Adventure and RPG
Flavors: Modern, Horror, Fantasy
Synopsis:
I was originally inspired to make a horror game with lots of abstract ideas and creepy imagery, but as this project developed, I brought in more "down-to-earth" elements and concepts. In the end, this demo (and the planned rest of the game) feels to me like a mix between OFF (a popular horror RPG by Mortis Ghost) and EarthBound.
You play as an 11 year old girl named Sugar who has psychic powers and lives alone with her mother. You wake up from a strange dream to realize it's your 11th birthday. Your mother sends you to the store to get some ingredients for birthday cookies. Your errand takes you surprisingly far, and you suddenly find yourself in a strange and unique adventure battling vacuum cleaners, butchers, and trash monsters. Various strangers and obstacles complicate your quest and the game eventually turns into a fight for the safety of your sanity and your mother's health.
The game is modeled similarly to a traditional RPG: you interact with characters and objects in your environment and attempt to solve puzzles and defeat enemies, leveling up your stats in the process. Although some of the battle elements have been restructured, mainly:
· Enemies appear off the screen. The screen scrolls to display action accordingly.
· Enemies have an "Imagination" or "clarity" parameter that increases each time you use a skill on them, changing their appearance.
· Many of the enemies' actions are complex and some take careful observation to recognize their behavior.
Characters:
Sugar – A girl of 11 who wields psychic powers. Very attached to her mother.
Mother – The Mother of Sugar. Caring and compassionate towards her daughter.
Setting:
The real world... kind of. It parallels the real world in many ways, but has its own touch of fantasy.
(Somewhat) Known Issues:
Very early on in the game, there is a puzzle relating to the timing of the background music. During this puzzle, you should not click off of the window as this will misalign the counter and break the puzzle. To fix this, simply exit and reenter the room to reset it. I will see about fixing this in the future, although it's not a big deal.
Credits:
Graphics – Created by me using Photoshop and GIMP
Music – Created by me using GarageBand
Sound Effects – Various effects from freesound.org, often edited using Audacity. A detailed list of SFX and their respective owners is contained in the "read me" file
Scripts and Coding – scripts that were used were created by Hime Works, Shaz, Yanfly, and Woratana (thanks guys!)
Resources – A detailed list of resources and their respective owners is contained in the "read me" file
Inspirations - Inspirations for this game have been (as aforementioned) OFF and EarthBound as well as The Klonoa Series, Undertale, Yume Nikki, ib, and .flow. Check some of these out, they're all great games!
NOTES:
- Sacchariine is rated for ages 13+. It contains scenes, images, and some language that may pose as disturbing or offensive to some players, as well as grotesque imagery. Please be open minded...
- In this demo version, the game is playable up to after the second major boss battle. You'll know when you get there.
DOWNLOAD:
Sacchariine (no RTP included)
Sacchariine_rtp (RTP included)
As it is an executable file from DropBox, your browser's security settings may attempt to block the download. You'll have to work around that, I'm afraid.
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