AcousticJamm

AAAAAAAAAAAAAAAAAAAAAAAAA
Veteran
Joined
Jun 1, 2019
Messages
207
Reaction score
35
First Language
English
Primarily Uses
RMMZ
Introduction
I am making a game with about 120 actors scattered across time (meaning from different RPG Maker eras). Each hero comes with their own set of skills based on their backstory, their era, and their location. Surely, with all these heroes, your game would be easy, right? And as such, it'll be boring without new mechanics.

Plugin
I want to be able to sacrifice actors for buffs, items, and/or currency. As such, I want to be able to set each buff/currency/item for each actor. The way I want the player to access the sacrifice menu is through a plugin command "sacrifice menu". From there, the player will be able to to sacrifice whichever hero they wish. Furthermore, I want to be able to lock actors from sacrifice using the plugin command "sacrifice lock" or notetag <sacrifice lock>. After all, what good is an adventure if the main protagonist isn't even there at all? On the same note, what good is a team if it has nobody on it?
 

myenemy

Veteran
Veteran
Joined
Jan 17, 2014
Messages
82
Reaction score
39
First Language
Spanish
Primarily Uses
RMMZ
That sounds so specific you might need a commision instead. In fact, you can't configure editor-wise the sacrifices nor scripter define generic sets for you, you need constant, fluid communication. Maybe recruiting for your project is better.
Good luck!
 

Latest Threads

Latest Posts

Latest Profile Posts

So the number one complaint I get so far is the levels are simply too large. What's funny is in testing I deemed levels taking too long and actually shortened them. Figuring I could beat them in 5-6 minutes so players would be able to do so in probably double that. I was apparently very mistaken, only one player has mentioned even reaching the second area. Let alone the first boss. :kaoswt:
I don't believe it. I actually did some proofreading in my game - and fixed some grammar errors! I feel so accomplished, knowing I can actually proofread my own writing!
...I've had a bad day, okay? Bad enough for me to want to proofread stuff. :yswt2:
Ughhh, July is not my month. Thankfully, it's nearly done.
mercba30 wrote on Jesse - PVGames's profile.
How do I get the new version of the character creator? Thank you in advance!

I fixed the lips and noses for MZ! The files have been updated.
qQwgk8C.png

Everything below!
Ugh, I opened MV after a few weeks and I'm completely lost on what I was working on.
Does it happen to someone else or am I the only disorganized one around? :kaoswt:
xH5Fk2f.jpg

Forum statistics

Threads
113,674
Messages
1,076,580
Members
147,694
Latest member
ProjectElpizo
Top