I'm sure you're all familiar with the whole "I don't know much about scripting", and I'm afraid I'm another such person.
I added Khas' Sapphire Action System script for on map battles, and it is an awesome thing, truly it is. My problem is my game only has one battle and it's at the endgame and it's stopped an earlier map from looping. Now, it's an important map so I can't delete it, and redesigning it would be next to impossible for, as it's already a very large and complicated map, and the script lags something chronic already, making the map bigger would make things worse. So the easiest thing would be to restore the map's ability to loop.
Now, I know that the script disables a map's ability to scroll, so I know I haven't done something wrong in that department. I tried looking in the script in the Game_Map section and I found the following scripts:
They seem like they help with map scrolling so I put them into an parallel process event and I was able to scroll once, but that's where my success ended.
Can anyone give me some hints on how to restore the map loop function? Is there a way to disable Khas' script until I need it?
Thank you in advance.
Edit: Nevermind, I've split that map up and I'm working round it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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