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Hello all,


So I've been using Sapphire Action System IV, and things are going mostly smoothly. However, once I got into enemies that apply poison, I noticed that the health bar doesn't drain. I opened the menu to check, and the HP does drain. When I closed the menu, the HUD updated and the bar dropped to the correct level. So it seems that the HUD doesn't update when taking damage from a status effect. I'm not a programmer, but I can imagine that the system only updates the HUD when taking damage from an attack or skill (or when using skills for MP). I was wondering if anyone could come up with a script that updates the HUD every few steps.


To be clear, specifically NOT only when the player is poisoned, because I also has a status effect that drains MP in the same way.


Any help is appreciated!


-Atman

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