RPG Maker Forums

Description of the Feature:
  • The ability to save, export, and import tile passabilities (and ladder, terrain tags, all those features)

Code for Implementation:
I don't know the code for this, but my concept would rely upon a modification to the current Resource Manager to be able to import both the image and .txt files that would have the passability information saved for the individual tile locations. Since tileset files should be the same size (depending upon the tab, I know that the A's are different), there should be the ability to call a tile's location in the array and pull the information from the formatting file.

EDIT: Thanks to @Kes for the link to an Ace script which essentially sums up what I am looking for. The "Lazy Tilesets" script allows for the importation of tileset settings by way of (I think) a notetag command. As I was not an Ace user, I'm not 100% certain that I'm reading the thread correctly, but the script is similar to what I was hoping may be achievable through the editor.

I would think that this could be structured in the editor such that in the tilesets tab there would be an option to select "Import Tileset Settings" which would allow the user to find from a list of .RMMVTileset (or something similar) files that have the settings pre-set within them. This could be done in whole sets (eg. A, B, C, D, and E) or single tabs, depending upon whichever would be easier to implement.

Mockups:
N/A

Why is this feature good?
This feature is great because of the following:
  • Easy implementation of new tilesets
  • Can be used with user-created tilesets as well (bc you can create all the passabilities and then just export the file to be shared with others)
  • Enable more cohesion for group projects or commissioned maps
  • Would work well with the other "save, load map" suggestion by allowing for the tilesets to be loadable, too

Possible issues with this feature?
Issues that might arise from this feature:
  • Crashing if there is manual modification to the formatting file
  • Accidental overwriting of formatting files leading to tears and sadness

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