- Joined
- Dec 7, 2012
- Messages
- 44
- Reaction score
- 0
- Primarily Uses
I am trying to make a simple escape scroll that works off a variable that needs to be captured when a player actives an event.
Is there a way to capture that coordinate and save it into a variable that be recalled in an event?
Or if there is an another solution please let me know
Thanks,
David
Is there a way to capture that coordinate and save it into a variable that be recalled in an event?
Or if there is an another solution please let me know
Thanks,
David
