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i was wondering if a save editor could be made for Save01.rvdata2 type files thanks
Well maybe a script that can modify stats,item,etc... in-game and save it is acceptable.It can be if you understand how the .rvdata2 files are created... but IDK if doing that is acceptable...
if it's just for developer tools, I think what Shaz' said is the way to do it...
but if its for modifying an existing save-file for most probably editing your char stats etc for a game you're playing, that's another matter which I personally think is not a good idea and might not be acceptable to the terms too...
I was searching for a solution to my problem and since the need for the save editor hasn't been explained byWhat will the save editor be used for? If you want to cheat at games you can use cheat engine for that no need to some special save editor.
You could just write your own fileIO system to save and receive data from a .txt file. Its really not very tricky, and the fileIO will give you the ability to tack on data to whatever files you want in whatever form you want. It may take a little practice to get the hang of, but its really useful, and you can edit them from notepad if you like.I was searching for a solution to my problem and since the need for the save editor hasn't been explained by
shadowraven19
, I'll explain my need. I need a script or some other means that allow me to save certain data (in my case switches and variables) that load automatically when I start a game without the need to load a whole game. To be certain: I develop a game with multiple endings that I want them to be collected (picture/text form) on a special map that can be accessed via an extra button that I put into the title screen. My idea is that when an ending is activated, a switch is turned on, and the game goes back to the title screen. The switch indicates the ending and displays it in the "collector" map. The problem is that when you exit, the switches are reset. Any ideas?
Download ReStaff Resource Jan 2013, Fomar's persistent data script should be able to do what you want.I need a script or some other means that allow me to save certain data (in my case switches and variables) that load automatically when I start a game without the need to load a whole game.