RPG Maker Forums

Hey, folks. My partner and I are collaborating remotely on our game, and we are using GitHub to do it. It works great for the most part, except when I am trying to merge branches or pull requests.

What happens is that if either of us has edited MapInfos.json or Actors.json or System.json or whatever (which of course we have), git can't parse the conflicts that come up. Even if they are not overlapping.

Because RMMV saves all the files during development as minified JSON, git just sees a single line that has conflicts. What I've been able to do so far is use a JSON beautifier/unminifier (link here in case anyone else needs it) and then manually go through the files in VS Code and decide whether I want to keep the current change or the incoming change.

It's not that bad, but it's a real pain. It would be so much easier if git could parse the actual lines of code like it's designed to do.

So all that to say: has anyone figured out a way to get RMMV to save the data files as unminified JSON by default?

Latest Threads

Latest Profile Posts

Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
The biggest debate we need to complete on which is better, Waffles or Pancakes?
rux
How is it going? :D
Day 9 of giveaways! 8 prizes today :D

Forum statistics

Threads
106,051
Messages
1,018,549
Members
137,836
Latest member
T62352536256t362
Top