Save Locations for Web Build

NovusPeregrine

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Simple question (hopefully). I'm well aware that packages created for Windows (and I think Mac/Linux as well) hold their saved games in the main folder of a build package. What I can't figure out (or seem to find an answer for in the documentation) is where saves are written to if you are releasing for Web. I checked the usual culprit (being buried somewhere in the hidden AppData folder, as happens with other VN Engines) without turning up anything. Does anyone know where the saves go, when using either a local or hosted version of a Web Browser deployment?
 

Kentou

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Hi, for Web Export the Browser-Storage is used which is bound to the domain/web-address I think. If you want to delete it you could either use a Script or try to look into the AppData of your browser but it might be very cryptic since each Browser handles it in an own custom way I think.

Maybe google for it how your browser is storing the HTML5 Storage on disk.
 

NovusPeregrine

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Hi, for Web Export the Browser-Storage is used which is bound to the domain/web-address I think. If you want to delete it you could either use a Script or try to look into the AppData of your browser but it might be very cryptic since each Browser handles it in an own custom way I think.

Maybe google for it how your browser is storing the HTML5 Storage on disk.
...Well, that's unfortunate. I'm actually trying to help a user of mine send their save file in so I can figure out a bug. This seems to be...a less than helpful way to store saves, if I'm being honest here. In fact, it seems like an outright terrible way to store saves...
 

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