- Joined
- Nov 4, 2015
- Messages
- 99
- Reaction score
- 4
- First Language
- English
Hello everyone.
I am trying to make a save point event--a statue that gives players the ability to save their game and to heal their party if they chose to.
I can make the event just fine...except for the part concerning the healing/recovery of the party. I want to set it up so that the party needs to pay in TP in order to make use of the healing. The thing is, I don't know how to event it so that the statue can check whether the player has enough TP to purchase healing. Can anyone help me with this? Thank you.
BTW, I'm making use of MV in this game project.
I am trying to make a save point event--a statue that gives players the ability to save their game and to heal their party if they chose to.
I can make the event just fine...except for the part concerning the healing/recovery of the party. I want to set it up so that the party needs to pay in TP in order to make use of the healing. The thing is, I don't know how to event it so that the statue can check whether the player has enough TP to purchase healing. Can anyone help me with this? Thank you.
BTW, I'm making use of MV in this game project.
