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So I'm having a problem which I believe comes from what the RPG Maker VX Ace engine saves in a save file.  I'm creating an appendix of all items in the game, however you can only view the information on items your party has, or had in the past (like in Etrian Odyssey 4, if you've played that).  I have a variable $seen_items in Game_Party.  It is an array of the same length as $data_items, created with a default value of false.  I've changed the "Change Items" event command so it also sets the element of $seen_items at the index of the item gained in $data_items to true.  Then, in the appendix, the item information is only displayed for items that have their corresponding element in $seen_items set to true.  This all works fine until you save and reload the game.  $seen_items is reset to all false when you open the game from a save file.  Is there a way to include $seen_items in the save file, so that you can reload the game, and it will reload the $seen_items variable?  Or is there another way of doing this that does not require saving additional data?

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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