Savior of Radiant Souls

Hiek

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(Things are subject to change before final release.)
Commercial Project


Developer : Hiek (Levi Stepp)
Website :
https://ssrpg.wordpress.com/


Genre: Action, Adventure, Puzzle


Latest Version : Development


DEMO: Mechanic Test (Coming Soon)






During the First Era, many monsters have walked among Humanity, destroying villages and taking Human lives...
Three Heroes known as the "Saviors" took the task of sealing away the monsters by going on a journey to find out


the cause of the destruction.

The three Saviors later find out the balance between the Elemental Radiant Souls have been separated from the lands.
Thus, the planet has no Mana controlling the Earth, Wind, Heat, and Cold.

The three Saviors did not know why this caused monsters to appear all over the planet, however they did
what they stood up for and searched for the 4 Radiant Souls.


They later find the 4 Radiant Souls and returned the flow of Mana to the Planet causing
all the Monsters to calm down and go back into a peaceful environment or hiding.


Current Day: The Second Era


Millions of years later, the Planet's Mana is beginning to weaken again like once before, only this time


there are no Savior bloodlines remaining.


If the planet's Mana goes out of control again, the world may be rampaged as before.

Our story will take place on the same day as the first Mana weakening outside of the Capital of Asino.





Main Character: (You choose your name.)
  
This is not a Battle Sprite.


Other Characters, TBA







-At least 12 hours of GAMEPLAY!


-Controller Support
-Simple ABS (Action Battle System): Walk into Enemies and Kill them while taking damage based on Levels.
-No Equips, or Stats other than HP/Levels
-AP System (Action Points): You will need AP to fight enemies, open chests, unlock doors inside dungeons, etc
-Randomized Rogue-like Dungeons
-Quests
-Puzzles
-Perks (TBD)
-NG+ (TBD)







There are no Screenshots yet, but there is a video on a finished animated title screen + main menu.
There will be screenshots soon!







Animated Title Screen + Main Menu










ENGINE
-RPG Maker MV


PLUGINS
-MOGHunter
-Mr. Trivel
-Ventiqu


-Soulpour777
-Zalerinian
-Iavra
-Galv


-Helladen


GRAPHICS


-RTP
-Hiek



-SourPour777
-Xbox 360 Free Assets



MUSIC


-Hiek
-Moonwind


SFX


-RTP
-Hiek
-
Senses-Circuit
 
 
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I'm glad I found those fishies by @whtdragon so I had a proper base to start pixeling the first enemies in the game.
Such cuties... yeah.
Yesterday, for my youngest sibling's birthday, we watched one of his favorite movies.
Ponyo is such a beautiful, but certainly strange, movie.
I just have to say that I prefer the majority of Studio Ghibli's works to those of Disney.
*sees work place in incoming call history* .... =www= hisssssSSSSSssss.
Please pop up a storm. Please pop up a storm.
So I tried composing a battle theme for the Linear Motion Battle System that I'm probably going to implement into my game. I really love real time combat, and I think that this theme might help give some energy to battles. Tell me what you think of it in the comments! Also, please do not use my music in your games.
My LMBS battle theme

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