- Joined
- Jun 6, 2014
- Messages
- 46
- Reaction score
- 3
- First Language
- Danish
Hey guys!
I've been playing around with the stock things so far and created some of my own custom stuff using the database and import static images from DLC packs etc.
I've also used the Character Creator etc. etc.
I am still new to RPG Maker but I have always been attracted to one kind of battle system.
That would be the Side-Battle System from Final Fantasy 4 or around that time. Using the active battle system. So I was browsing around and tried to figure out how to do side-battle characters for fighting and such. I wanted to use something from a DS Game to make a non-profit fan project. So I went to a Database site and picked out One Piece sprite sheets.
I took one for the main character and it looks like this:
http://puu.sh/9wIUo/e49f540fa5.png
Obviously this was designed to fit the engine that used this spritesheet.
I am trying to edit it so that it fits RPG Maker VX Ace. But it's not going very well. First of all I can't cut out specific parts of the above sprite sheet for the animation tool so that obviously won't work.
Then I tried to cut out a section and use that as a base for an animation. That didn't work either as the strip doesn't even show up in the animation time line. Then I exported an already existing animation set from the standard stuff and I tried to make my animation strip look like that in terms of size. The sprites was of course horribly stretched but it didn't matter for now.
Then I put it in the animation editor and now I could pick two animation pictures at a time which was not what I wanted either of course, as I needed to pick only one animation picture per frame.
So I am a bit at a loss and looking around has found me some German guides that were impossible to follow (as my German is not very good) and otherwise I keep getting animation videos for spells rather than character sprites for SBS systems.
I've been playing around with the stock things so far and created some of my own custom stuff using the database and import static images from DLC packs etc.
I've also used the Character Creator etc. etc.
I am still new to RPG Maker but I have always been attracted to one kind of battle system.
That would be the Side-Battle System from Final Fantasy 4 or around that time. Using the active battle system. So I was browsing around and tried to figure out how to do side-battle characters for fighting and such. I wanted to use something from a DS Game to make a non-profit fan project. So I went to a Database site and picked out One Piece sprite sheets.
I took one for the main character and it looks like this:
http://puu.sh/9wIUo/e49f540fa5.png
Obviously this was designed to fit the engine that used this spritesheet.
I am trying to edit it so that it fits RPG Maker VX Ace. But it's not going very well. First of all I can't cut out specific parts of the above sprite sheet for the animation tool so that obviously won't work.
Then I tried to cut out a section and use that as a base for an animation. That didn't work either as the strip doesn't even show up in the animation time line. Then I exported an already existing animation set from the standard stuff and I tried to make my animation strip look like that in terms of size. The sprites was of course horribly stretched but it didn't matter for now.
Then I put it in the animation editor and now I could pick two animation pictures at a time which was not what I wanted either of course, as I needed to pick only one animation picture per frame.
So I am a bit at a loss and looking around has found me some German guides that were impossible to follow (as my German is not very good) and otherwise I keep getting animation videos for spells rather than character sprites for SBS systems.


