- Joined
- Jun 17, 2020
- Messages
- 90
- Reaction score
- 20
- First Language
- Indonesia
- Primarily Uses
- RMMV
you will encounter 'there is a chest over there', inside have some items/weapons/etc.
but the thing is... out of place if I should say.
like for the example:
-there is a chest in the middle of the road. example: in an abandoned place, middle of the forest, etc. who leaves stuff here? (unless incident/reason behind it)
-a monster dungeon & spot a chest inside it. (not the first traveler)(if the monster also use chest, that makes sense)
- *example you can fill*
are you fine with random chests everywhere?
or prefer items... 'dancing' over something? like on corpse, shelf, above stuff, etc. (indication have item)
or hide them all, make player check all that think 'suspicious'. (no indication)
but the thing is... out of place if I should say.
like for the example:
-there is a chest in the middle of the road. example: in an abandoned place, middle of the forest, etc. who leaves stuff here? (unless incident/reason behind it)
-a monster dungeon & spot a chest inside it. (not the first traveler)(if the monster also use chest, that makes sense)
- *example you can fill*
are you fine with random chests everywhere?
or prefer items... 'dancing' over something? like on corpse, shelf, above stuff, etc. (indication have item)
or hide them all, make player check all that think 'suspicious'. (no indication)
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