Raijinn

YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEET
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Hello people, remember me? I'm not dead owo XD rawrrr
(ok this is already cringey)

If you follow the persona series, you already know what I'm talking about. Instead of random encounters, I want my game to have enemies scattered across the map, and so the player can choose to battle or not.

SO THE QUESTION IS, how do I do that and also, how do you achieve some kind of stealth mechanism where if you attack from the back, you will get an advantage and all that stuff?

If I'm too vague, please do ask things to clear up the vagueness. Thanks!
 

EpicFILE

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There are 2 plugins to achieve this effect: Yanfly Event Chase and Yanfly Event Encounter Aid.
The Event Chase is the plugin to make an event chase you whenever it sees you.
And the encounter aid checks the event and player facing position. It's essential for stealth mechanism.

Hopefully it'll help you! :D
 

LadyBaskerville

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For the basics of evented enemy encounters, have a look at my "Guide to On-Map Encounters" (link in my signature). It doesn't include a stealth system, but it should give you a good base to work with. Definitely check out Yanfly's encounter aid that EpicFILE linked above for the stealth system - I think Yanfly's own video on that plugin already shows how to set up a system like that :)
 

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