- Joined
- Jan 4, 2014
- Messages
- 2
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- First Language
- Swedish
- Primarily Uses
Ok first of all I am new here, I recently bought RPG Maker VX Ace on Steam and I have tried out some stuff and I really enjoy building worlds for old school rpg's. It reminds me of some program I used way back, can't remember which one though.
Anyway, I have not fully searched the forums for my question so if it's a stupid one or if it has been answered several times before, just lock this down.
I have been browsing the forums for tiles and I have found some amazing graphics that I will be using, I will of course credit everyone which graphics I have been using but I wonder, is there some collection of scripts on here, or is there some official list of easy to use scripts?
I have watched several screens and clips of peoples projects and they use effects such as clouds that cast shadows, shadows in forests that looks kinda like the sun is reaching down through foliage, I have seen "fog of war" type effects and wonder if there is somewhere I can just copy/paste these things or do I have to know how to write scripts from scratch? (Something that you might guess from this question, I do not know how to do)
Then for my second question, I have five different sets of tiles called A, B, C, D and E.
First I model with tiles in A, then I can add from the others on top of A. But if I add a tile from D on top of one from B, the B one disappear. Is there any way to build a world with more than two layers?
For example if I want to build a forest. In my forest I might want some rocks and trees, some rocks should of course be in between the trees and I want the trees to overlap. If I don't like any of the overlapping trees tiles then I want to just ad trees in different layers and build my forest that way, is that possible or do I have to make several different tiles with rocks behind trees to use in different places or is there an easy way to do this? The same goes for trees in front of cliffs, things behind and in front of houses and so on.
I hope I post these questions in the right place, if not someone can move it to where it belong.
//Pthia
Anyway, I have not fully searched the forums for my question so if it's a stupid one or if it has been answered several times before, just lock this down.
I have been browsing the forums for tiles and I have found some amazing graphics that I will be using, I will of course credit everyone which graphics I have been using but I wonder, is there some collection of scripts on here, or is there some official list of easy to use scripts?
I have watched several screens and clips of peoples projects and they use effects such as clouds that cast shadows, shadows in forests that looks kinda like the sun is reaching down through foliage, I have seen "fog of war" type effects and wonder if there is somewhere I can just copy/paste these things or do I have to know how to write scripts from scratch? (Something that you might guess from this question, I do not know how to do)
Then for my second question, I have five different sets of tiles called A, B, C, D and E.
First I model with tiles in A, then I can add from the others on top of A. But if I add a tile from D on top of one from B, the B one disappear. Is there any way to build a world with more than two layers?
For example if I want to build a forest. In my forest I might want some rocks and trees, some rocks should of course be in between the trees and I want the trees to overlap. If I don't like any of the overlapping trees tiles then I want to just ad trees in different layers and build my forest that way, is that possible or do I have to make several different tiles with rocks behind trees to use in different places or is there an easy way to do this? The same goes for trees in front of cliffs, things behind and in front of houses and so on.
I hope I post these questions in the right place, if not someone can move it to where it belong.
//Pthia

