"Scoring" stats

NeoMasterZX

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I've been looking for a simple script that would allow the addition of up to 6 new stats to an actor's status page. These stats don't actually effect battle in any way, being more of score tally of sorts, capable of being raised or lowered through skill and item use in and out of battle. Every stat addition script I've seen uses the new stats for battle, which is understandable in an RPG, but it's just not what I'm looking for.
 

TheoAllen

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I've been looking for a simple script that would allow the addition of up to 6 new stats to an actor's status page
And how would you suggest to display these new stats in the status page? Where it's going to put? Do you have the mock-up?

These stats don't actually effect battle in any way, being more of score tally of sorts, capable of being raised or lowered through skill and item use in and out of battle.
This is kinda vague. Do you want a stat that tracks the item/skill use per actor?
Because score tracking stat has a different implementation for every aspect in the game you want to track.
If so, then you better list all the scoring stat you want.
 

NeoMasterZX

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Sorry if I'm a bit vague, I'm not great at explaining things. Basically, certain items and skills, used by the party or enemies in battle, will effect only specific stats. If enemy uses "Skill X" on "Actor A" then "Stat Y" would go up "X" amount of points. I'm using it as a sort of "scale" or "measure" upload_2019-3-4_20-24-35.png
As for placement, the original stats would be moved over to the left, and the new ones placed somewhere in the red box.
 

Engr. Adiktuzmiko

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You can try to find Sixth's custom parameters script
 

NeoMasterZX

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Is there an easy way to find that? Cause from my lack of experience, I would have to dig through a monstrous list of posts to find it.
 

NeoMasterZX

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Thank you both for this, it should do the job. Just gotta figure it out. (Lots of instructions.)
 

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