[SCRAPPED]Run common events whenever the text window appears/disappears?

cedr777

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Hello everyone, It's me again. I need a script (or a way) that will run a Common Event 1, whenever the text window pops up and a Common Event 2 when it disappears. It has to be able to do this each time a new text window appears/disappears.

I will be using it together with Yanfly's Picture Common Events plugin whereby each time the player engages in a dialogue, there will be buttons(SAVE, LOAD, MENU, HIDE, etc.) located at the top right of the message window that appears together with it. The common event 1 one will act as a trigger to show the buttons on screen, when the message window pops up and common event 2 will hide the buttons when the message window disappears OR is preceded by another command.

I am thinking kind of like a visual novel style message window with on screen buttons where besides having keyboard shortcuts for these on screen buttons, you can click them with the mouse. A common event can be used to trigger these on screen buttons on/off. But I want them to be synchronized with the message window.

So yeah, would anyone be kind enough to help me on this? perhaps there is already a script that does the above, but I just haven't found it yet? If so, kindly recommend, thanks.

EDIT: Nevermind, I don't think it's possible because of the way messages are displayed. The game waits for player input before displaying the next message, a click is considered an input so it will undoubtedly cause problems for the on screen buttons. What we need is a plugin specifically tailored to have a visual novel like interface for the message window.
 
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