tale

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https://bluetree.ai/screenfly/

Perhaps this could be helpful to see how MV web exported games looks like through variety of device screen resolutions.

I'm not involved with BlueTree. I wanted to share a resourceful website about trying different screen resolutions.

Edit: There was Resizer- an interactive viewer that helps designers test material design breakpoints across desktop, mobile, and tablet. That resource isn't available at this time. Website was from Material Design/ Google
 
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Next goal is to make pull & push + lift & throw systems with mouse support and have skill levels in them and action indicators!
>What's your avatar about? Is it yours?
I did not do that drawing. It's a screenshot taken from a comic featuring characters from Touhou such as Tenshi and Iku (the girl in the avatar). It's drawn by someone under the name of Yohane.
Link to the comic (SFW, but navigating around Dynasty Reader is NSFW)
Progress on my game is nearly done, so I figured I show you guys the title screen. I hope you like it!
Title Screen.png
Does this ever happen to anyone?: your making a battle sprite [or any sprite] then when you mess something up you then see it as something diff, then working with it? its hard to say in words but it happens to me all the time
found out how to change pfp, literally there's a hidden thingy on the bottom of it

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