I realized recently that I have been neglecting the RPG Maker community lately and only posting things on the Discord.
The climbing is a move route from top to bottom, no free-form climbing.
The Mining uses a sprite sheet set up to change directions to perform the animation so the sound can be synched. The Common Event for this sets a random 2-4 ore to be gathered and animates the swings to match the number of ore.
Simple 3-position movable area for a transparent character sprite, on-touch events to Show Picture the image for the currently selected character followed by a Turn Right on each step. Same as Player Action Button Events surrounding the walkable area activate the selection of the current displayed character.
I realized recently that I have been neglecting the RPG Maker community lately and only posting things on the Discord.
The climbing is a move route from top to bottom, no free-form climbing.
The Mining uses a sprite sheet set up to change directions to perform the animation so the sound can be synched. The Common Event for this sets a random 2-4 ore to be gathered and animates the swings to match the number of ore.
Simple 3-position movable area for a transparent character sprite, on-touch events to Show Picture the image for the currently selected character followed by a Turn Right on each step. Same as Player Action Button Events surrounding the walkable area activate the selection of the current displayed character.