Thanks! I actually finished the location a while ago, just forgot to post it there
The stairs on the top were probably the trickiest one, as none of the packs you released have sideways gray brick stairs, so I had to edit it around (as usual!).
Also, while taking a break from doing really boring interior maps for Fallen Fort, I started working on one of the more challenging locations - Ascend of Exiles:
Main challenge there is that it's very vertical (if you played Souls games - think of upper Blighttown, The Gutter and 5-1 having a 2d child), and it might be an issue to make in 2d perspective, but well, making games is a challenge itself ¯\_(ツ)_/¯
I bought all the packs I wanted and made my first steps getting familiar with the ressources. They are really great, giving me the D&D vibes as I was listening to the Baldurs Gate 2 soundtrack as I created ground stamps in Krita and reorganized all the tiles for fast access (e.g. all trees / plants / stones in one picture file).
I just successfully tested changing music by region, and changing it between continents on the world map after getting on/off the airship. I had to override the default audio transitions with eventing to make it change smoothly but it worked.