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Hey all,

What I am trying to do is set up a conditional branch, in battle, that if the current battle party (game has 12 playable characters so far, and only a max party of 6) does not have a certain status effect, the a force action will happen with the enemy.

I already tried setting up the conditional branch with $game_party.members.include(state[1064]) and $game_party.members(state[1064]) but that didn't seem to work. Any one out there that can help?

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