Script Call Font Change Issue

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Hi everybody!!


Usually these forums are how I learn things I'm not sure about in rpgmaker vx ace - I've had the program for a while and come here often looking at questions others have asked and translating it into my own work, but this time I can't quite seem to find a fix. I've found other topics explaining the process I'm trying to execute - temporarily changing the text font in-game using script calls in events - but I can't seem to get it to work for the life of me. 


I'm trying to get a .ttf file of the IRKEN alphabet to display in RPGmaker. I've followed all the classic instructions in every way imaginable - I've downloaded the .ttf to the game file, I've used Font.default_name = ["Irken"] in every reasonable variation I could think of, and I've even re-downloaded the .ttf thinking maybe there was a problem with the file. Nothing seems to be working. 


What I'm trying to achieve is a sequence where the player approaches a machine towards the end of the game, and it begins spouting a bunch of alien dialogue that the player can't read in the allotted time limit. I want to do this without affecting the text for the rest of the game, since it is very text heavy and I don't want my players to have to decipher the text to understand it. 


Attached are screenshots of both the code for the event and the gamefont.ccs data + its location in the gamefile. If file attachment isn't a good way to display photos, I'd be more than happy to try it a different way. 


Hopefully someone out there knows what I'm doing wrong because I sure don't.


Thanks 8) 

Capturegame.PNG

Capturegame2.PNG
 

Andar

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The problem is that the script event command is programmed like a sandbox and in most cases all its data is erased upon closing it - and that script line is supposed to be used in the script editor for permanent changes to the system font.


I suggest an easier alternative: install a message script (either Yanfly's messaging system or Modern Algebra's Advanced Text System series), those give textcode commands to change the font inside the show text command (and a lot other textcodes as well).


EDIT: additionally, you need to use the exect font name as displayed in windows font system, NOT the name of the font file - are you sure that "Irken" is the font name and not only the font filename?
 
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The problem is that the script event command is programmed like a sandbox and in most cases all its data is erased upon closing it - and that script line is supposed to be used in the script editor for permanent changes to the system font.


I suggest an easier alternative: install a message script (either Yanfly's messaging system or Modern Algebra's Advanced Text System series), those give textcode commands to change the font inside the show text command (and a lot other textcodes as well).


EDIT: additionally, you need to use the exect font name as displayed in windows font system, NOT the name of the font file - are you sure that "Irken" is the font name and not only the font filename?
Thanks for the suggestion - with a little tweaking of the original concept it definitely turned out easier than the scripting call method. And yeah, "Irken" works! 
 

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