RMMV Script call for Direction Fix?

darthbirdy3

Villager
Member
Joined
Feb 6, 2015
Messages
16
Reaction score
2
First Language
English
Primarily Uses
Can anyone provide me with the script call for turning direction fix for the player on and off? I can't do it through a move route because it's part of a parallel event and that causes lag. I hope something like this exists.
 

Eliaquim

Hakuen Studio
Veteran
Joined
May 22, 2018
Messages
1,695
Reaction score
1,113
First Language
Portuguese - Br
Primarily Uses
RMMZ
Hi!
I think is $gamePlayer.setDirectionFix(true/false)
 

darthbirdy3

Villager
Member
Joined
Feb 6, 2015
Messages
16
Reaction score
2
First Language
English
Primarily Uses
Thank you so much! Now I can event a strafing effect for my player!
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

How many parameters is 'too many'??
Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
So I was playing with filters and this looked interesting...

Versus the normal look...

Kind of gives a very different feel. :LZSexcite:
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX

Forum statistics

Threads
105,849
Messages
1,016,975
Members
137,563
Latest member
cexojow
Top