Script call for turn on/off the stepping animation of Player

Discussion in 'RPG Maker MV' started by Choraß, Jun 8, 2018.

  1. Choraß

    Choraß Veteran Veteran

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    Hello Community,

    know someone or could tell me the script call for turn on/off the stepping animation of Player?
    I didn't find anything of it and in the official script call list, is no entry.
     
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  2. Andar

    Andar Veteran Veteran

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    why a script call?
    just use the set move route command targeted in the player...
     
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  3. Choraß

    Choraß Veteran Veteran

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    Because that's my question of this thread...
    of course i know the default way, but i looking for a script call resolution.

    And to answer your why: I try a commonevent one of his functions is to turn on/off the stepping animation, but the default way don't running fluent, that's why i looking for script call resolution.
     
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  4. Choraß

    Choraß Veteran Veteran

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    Done.

    i got the script calls i needed, for the one who needs them as well, look below. :ewink:

    Script calls:
    $gamePlayer._stepAnime = true;
    $gamePlayer._stepAnime = false;
     
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  5. Shaz

    Shaz Veteran Veteran

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    You can still do it in a common event, as long as it's called from the event via the Common Event command (in that case, it acts as if you've just taken the common event code and slotted it into the event commands at that spot - any event command that uses "this event" will refer to the event that called the common event). It's only when the common event has an autorun/parallel trigger and is conditioned by a switch, that it won't work - or when it's called by one event but you want to change a different event (though then you could just select the correct event in any of those commands).
     
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  6. Choraß

    Choraß Veteran Veteran

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    Hey @Shaz thanks for the notice about it.
     
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