- Joined
- Sep 26, 2015
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I'm looking for a script call or plugin that does not open the main menu, but simulates the game pausing and blurring when you open the main menu.
When I pause the game to open the main menu, I want the game to stay paused and blurred when I use an item from the item menu that runs a common event. The common event includes a Yes/No choice, so I don't want the game to stop completely so that the choice can't be made. Common events run outside the menu, so normally game unpauses and unblurs when they run.
When I pause the game to open the main menu, I want the game to stay paused and blurred when I use an item from the item menu that runs a common event. The common event includes a Yes/No choice, so I don't want the game to stop completely so that the choice can't be made. Common events run outside the menu, so normally game unpauses and unblurs when they run.