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Thank you this is exactly what i needed.
Iam making a Player Teleport to Event on another Map event scriptsnippet.
But i figured out its easier to change the Eventname in the Editor than choosing another graphic.
Thats why i will go with the Event Name to test for now.
load_data("Data/Map001.rvdata2").events[1].name
If the name is 0 player keeps his direction. if its 2,4,6 or 8 he will apear in that direction after the teleport.
Iam making a Player Teleport to Event on another Map event scriptsnippet.
But i figured out its easier to change the Eventname in the Editor than choosing another graphic.
Thats why i will go with the Event Name to test for now.
load_data("Data/Map001.rvdata2").events[1].name
If the name is 0 player keeps his direction. if its 2,4,6 or 8 he will apear in that direction after the teleport.