Hey all,
I absolutely LOVE the compendium you've built in the link provided. There's really no good way to acclimate yourself to all of the game data for RMVXA so that is really handy, especially for those who are familiar with code but get stuck in figuring out where to get the data you want or the event you want to invoke.
I did have some questions regarding the list provided:
There is a reference of $data_items[n] in the provided compendium. I've played around and found that there is also $data_weapons[n], $data_armors[n], $data_states[n], $data_skills[n], and $data_classes[n].
Each of these I've found have some attributes that can be returned, such as .id, .name, and .description (except for description on class and state, as there are no fields for this)
Firstly, are there data subcategories that I'm missing that are available?
Second, are there attributes for any of these that I'm not seeing that can be "script-called" or returned?
Third, I've (perhaps naively) observed that the id seems kind of useless, considering to return "3" you need to put "3" in for the n variable. Is there any use for this?
Finally, is this simply the database information? As in, if I change the 3rd actor's name, will $data_actors[3].name still return the default or the new name? I guess a sub-question of this would be is it possible to assign to these?