Script call to open Load Save File screen?

greensdream

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I have a door graphic in my game that (hopefully!) brings players to the load save file screen. How can I set up the event?

I tried using a script call I found on a similar request for VX Ace, but it doesn't do anything: DataManager.load_game(DataManager.latest_savefile_index)
 

Andar

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Ace and MV use different languages, the scripts are not the same.

load screen and save screen are two different things, which one do you want?
and there is an event command to open the savescreen, no script needed at all for that.
 

JamesRyan

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So you want to open the load screen to load your save file via an event? Maybe this can be used as a script call:
Code:
SceneManager.push(Scene_Load);
 

ct_bolt

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I have a door graphic in my game that (hopefully!) brings players to the load save file screen. How can I set up the event?
Code:
SceneManager.push(Scene_Load)
Edit:
oof ninja'd :ninja:
... looks like JamesRyan beat me to it. ;)

So you want to open the load screen to load your save file via an event? Maybe this can be used as a script call:
Code:
SceneManager.push(Scene_Load);
 
Last edited:

greensdream

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Thanks to both of you! This absolutely works.

(How do I mark the thread as solved?)
 

ct_bolt

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Thanks to both of you! This absolutely works.

(How do I mark the thread as solved?)
No prob. Glad to help out.
Happy game making!

PS. To mark as solved I think you report your first post and tell the staff & they will close it. ;)
Also you could edit the header I think to say solved & maybe add a tag too.
 
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