Edit: Okay. I've ran into another brick wall seeing as I'm a novice(sorta) when it comes to things like this. I'd like to know the move player/ event script call for this engine. $game_map.events[event no].change_graphic(graphic, character, pose) Makes sense, but it's giving me an error and I can't for the life of me find anything to give me a hint. As for the "And/Or" clause or whatever when it comes to RMXP. I don't know the exact wording, but I know what I'm trying to do. Input.press?(Input::UP) && Input.trigger?(Input::A) <--- something like this in a conditional branch which will help me lower the amount of conditional branches needed by one (or more). I'm trying to say 'If the player holds the up key while pressing the a key trigger an event'. Also something like this Input.trigger?(Input:: // Input.trigger?(Input::Y) <--- I'm trying to say 'if the player presses the "B" or "Y" key trigger an event'