becster731

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I'm hoping to create a farming system in my game similar to the one in harvest moon games. I know how to do this with events, but the crop growth would only last a matter of seconds with Galv's even time spawner  (which I could also use help with figuring out) I am using Selchar's variable based calendar system and it's working quite well. Is there a way to implement the use of that into my farming system? I'd like the farming to progress by day, rather than in a few seconds.
 

Shaz

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post links to the scripts please.
 

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