RMMV Script Into Lunatic mode

Lu_

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i used this codes as custom passive conditions for the yep auto passive states
Code:
<Custom Passive Condition>
if ($gameActors.actor(1).isStateAffected(1) && !$gameActors.actor(1).isStateAffected(16) && $gameSwitches.value(10) == true) {
  condition = true;
} else {
  condition = false;
}
</Custom Passive Condition>
Code:
<Custom Passive Condition>
if ($gameActors.actor(2).isStateAffected(1) && $gameSwitches.value(10) == true) {
  condition = true;
} else {
  condition = false;
}
</Custom Passive Condition>
but because i am using the $ prefix i get a lot of errors. is there a way to do the same with lunatic mode?
 

Dopan

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Sry but i dont understand why using " $ " does any problem.. perhaps u need to use more "()" ?
examples:

1st Example
JavaScript:
<Custom Passive Condition>
if ( ($gameActors.actor(1).isStateAffected(1)) && (!$gameActors.actor(1).isStateAffected(16)) && ($gameSwitches.value(10) == true)) ) {
  condition = true;
} else {
  condition = false;
}
</Custom Passive Condition>

2nd example
JavaScript:
<Custom Passive Condition>
if ( ($gameActors.actor(2).isStateAffected(1)) && ($gameSwitches.value(10) == true) ) {
  condition = true;
} else {
  condition = false;
}
</Custom Passive Condition>
using more "()" helps to make sure that stuff like "!" only affects the code inside of the "()"..
(just incase that this made any problem.. like i said i am not sure what makes your errors)

Edit
i added both examples and left some room for start and end of the main "( )" to be better visible..
 
Last edited:

Andar

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i get a lot of errors.
it would hep to see a screenshot of the error messages, because not every error message has the same cause...
 

Lu_

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every state i am using stuff like this
Code:
$gameActors.actor(2).isStateAffected(1)
i get errors
 

Lu_

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it would hep to see a screenshot of the error messages, because not every error message has the same cause...
1.PNG
 

Andar

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"maximum stack size exceeded" has nothing to do with your code itself.
The most common cause is a plugin installed twice, the second most common is several plugins in the wrong order, then comes the possibility of two incompatible plugins and only on last probability in something like this is a truly recursive code.

please post a screenshot of your plugin manager with all plugins and their order listed, then we can check better.
 

Lu_

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"maximum stack size exceeded" has nothing to do with your code itself.
The most common cause is a plugin installed twice, the second most common is several plugins in the wrong order, then comes the possibility of two incompatible plugins and only on last probability in something like this is a truly recursive code.

please post a screenshot of your plugin manager with all plugins and their order listed, then we can check better.
2.PNG
 

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CHKNRAVE

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"maximum stack size exceeded" has nothing to do with your code itself.
The most common cause is a plugin installed twice, the second most common is several plugins in the wrong order, then comes the possibility of two incompatible plugins and only on last probability in something like this is a truly recursive code.

please post a screenshot of your plugin manager with all plugins and their order listed, then we can check better.
Plugin order list (for Yanfly's plugins) for reference: http://www.yanfly.moe/wiki/Category:Yanfly_Engine_Plugins#Plugin_List
 

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