Script or Plugin Edit Help with Item Upgrade Slots (YEP)

DaemosChronicle

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Hello,

So here's the thing - I am no programmer by any means, and although I can understand some stuff, I've been wracking my brain over how to go about my current goal.

I am using two plugins by Yanfly for upgrading and crafting. In my game, players will initially be able to acquire potions through a merchant and upgrade weapons through the Blacksmith. If they so decide, they can become a protégé of either and eventually learn how to make items and weapons themselves.

To do this, I am using Item Upgrade Slots and Item Synthesis by Yanfly.

Item Synthesis I have figured out, and I don't have too many items that require a recipe. Weapons on the other hand...that's about 60 recipes? Doable, but there must be a better way.

I'm not entirely sold on the idea of having the weapon upgrades performed via the main menu with Item Upgrade Slots. I know there are plugin commands to hide it, but I was hoping someone out there knew how I could launch the Item Upgrade Slots feature via a merchant?

Kind of like how clicking on a specific event, I can use "Plugin Command: OpenSynthesis" to activate the Item Synthesis plugin. I would like to do the same thing with Item Upgrade Slots, where if the player chooses to upgrade their weapon with a merchant, then the Item Upgrade Slots window would popup and they could go about upgrading their weapon that way.

Any help would be appreciated. I don't know if this would require some script or some editing of the plugin file, but like I said, I'm not a programmer. If the solution requires coding, which I'm sure it does, please provide the code and instructions for installing/using it.

Thanks.
 

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