RPG Maker Forums

Good Morning / Day / Afternoon / Evening everyone.

I understand we all are now spending our wonderful christmas with our families, but I do have a request for a certain kind of script.

Once again, it must have this script in mind

http://dainekoichi.blogspot.com/2015/10/rmvxa-skill-core-system_5.html

Dainekoichi's script allows users to equip a skill core, you don't need to set any skill types either because the script will do it automatically for you (if you have a magic skill type skill and a special skill type skill within the same core, the character will gain both types)

However, I would like to implement a small change on a certain skill type (In this case, Summon)

Unlike all the other skill types (Magic, Special, Passive, Support), I would like this skill type to use a "skill replace" system where for example:

Ifrit Lv.1 is the first skill available contained within the skill core, then once you level up the core you gain Ifrit level 2. After you gain Ifrit Lv.2, Ifrit Lv.1 will dissappear from the skill core itself, thereby also dissappearing from the actor's skill list. OR JUST SIMPLY HIDE IFRIT LV.1 FROM THE ACTOR'S SKILL LIST IF THAT IS EASIER?

Is there any way to do this, perhaps as an addon? On another note. I wish you all a happy christmas!!

Latest Threads

Latest Posts

Latest Profile Posts

He mad, but he cute :kaopride:

Our latest feature is an interview with... me?!

People4_2 (Capelet off and on) added!

Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!

Forum statistics

Threads
106,036
Messages
1,018,461
Members
137,821
Latest member
Capterson
Top