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- Mar 31, 2012
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script 'skill learn by element' line 80: no method error occured undefined method '[]' for nil:class
so what am i doing wrong with Fomar0153's script?
any help please
Code:
=begin
Learn Skills by Element use
by Fomar0153
Version 1.1
----------------------
Notes
----------------------
No requirements
Allows you to learn new skills by using skills of the same element.
----------------------
Instructions
----------------------
You will need to edit module Fomar, further instructions
are located there.
----------------------
Change Log
----------------------
1.0 -> 1.1 Fixed a bug that could cause crashing.
----------------------
Known bugs
----------------------
None
=end
module Fomar
ELEMENTS = []
# Add/Edit lines like the ones below
ELEMENTS[1] = {}
ELEMENTS[2] = {}
ELEMENTS[3] = {}
ELEMENTS[4] = {}
ELEMENTS[5] = {}
ELEMENTS[6] = {}
ELEMENTS[7] = {}
ELEMENTS[8] = {}
ELEMENTS[9] = {}
ELEMENTS[10] = {}
ELEMENTS[11] = {}
ELEMENTS[12] = {}
# ELEMENTS[id][uses] = [NEW_SKILL_ID, NEW_SKILL_ID...]
ELEMENTS[3][50] = [52]
ELEMENTS[3][75] = [53]
ELEMENTS[3][100] = [54]
ELEMENTS[11][10] = [27]
ELEMENTS[11][15] = [28]
ELEMENTS[11][20] = [29]
ELEMENTS[11][25] = [30]
ELEMENTS[11][30] = [31]
ELEMENTS[11][35] = [32]
ELEMENTS[11][40] = [33]
ELEMENTS[11][100] = [34]
ELEMENTS[4][25] = [56]
ELEMENTS[4][50] = [57]
ELEMENTS[4][100] = [58]
ELEMENTS[4][100] = [63]
ELEMENTS[5][25] = [60]
ELEMENTS[5][50] = [61]
ELEMENTS[5][100] = [62]
ELEMENTS[6][100] = [64]
ELEMENTS[5][100] = [65]
ELEMENTS[7][100] = [66]
ELEMENTS[11][100] = [67]
ELEMENTS[8][100] = [68]
end
class Game_Actor < Game_Battler
#--------------------------------------------------------------------------
# ● Aliases setup
#--------------------------------------------------------------------------
alias seu_setup setup
def setup(actor_id)
seu_setup(actor_id)
@element_uses = []
end
#--------------------------------------------------------------------------
# ● New Method add_element_use
#--------------------------------------------------------------------------
def add_element_use(id)
return if id == -1
if @element_uses[id].nil?
@element_uses[id] = 0
end
@element_uses[id] += 1
return if Fomar::ELEMENTS[id].nil?
unless Fomar::ELEMENTS[id][@element_uses[id]].nil?
for skill in Fomar::ELEMENTS[id][@element_uses[id]]
learn_skill(skill)
$game_message.add(@name + ' learns ' + $data_skills[skill].name)
end
end
end
end
class Game_Battler < Game_BattlerBase
#--------------------------------------------------------------------------
# ● Aliases item_apply
#--------------------------------------------------------------------------
alias seu_item_apply item_apply
def item_apply(user, item)
seu_item_apply(user, item)
if user.is_a?(Game_Actor) and item.is_a?(RPG::Skill)
user.add_element_use(item.damage.element_id)
end
end
end
so what am i doing wrong with Fomar0153's script?
any help please
Last edited by a moderator:

