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Hi there, 

I was wondering if it was possible to add to a variable when you equip a weapon or armor. It's mostly going to be a multiplier for damage formulas. So, let's say I want a Spear to have a multiplier of 5 for a thrusting attack, but a rapier only has a multiplier of like, 3. Is this possible without a script that calls common events, because I have a lot of weapons, and I really don't want to make a separate event for each of them.

Any help would be muchly appreciated. 

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