- Joined
- Jan 20, 2018
- Messages
- 83
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- 16
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- English
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- RMMV
Is there a script that returns the Id the actor that is being targeted (will be attacked) by an enemy?
I have the following action sequence for an enemy skill, but it is not working :
if BattleManager._action._targetIndex == 0
motion sleep: target
end
I have the following action sequence for an enemy skill, but it is not working :
if BattleManager._action._targetIndex == 0
motion sleep: target
end

