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So long story short, I'm trying to figure out how to get a space before every item in my game automatically. I think the text is basically touching the icons and want some distance. Either a script to automatically put a space before the word or a way to move the text over would be greatly appreciated.

I tried changing the "x + 24" in "draw_text(x + 24, y, width, line_height, item.name)" in "Window_Base" under "Draw Item Name" to something higher but got no change.

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Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.
time for a new avatar :)

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