RMMV Script to use a full art enemy for actor battler

warock

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Hello,
Does anyone knows of a script that lets me use an enemy battler for an actor I have a monster battling game and would like to have the monsters facing each other using the side-view battle system that's built-in but without chibi people on one side.
Thank you in advance
 

Shaz

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I've moved this thread to Plugin Requests. Thank you.




Can you please confirm what engine you're using? Your profile says you primarily use VX Ace, but you posted in the MV Support forum.
 

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I feel QSprite for MV is underrated. I basically am able to use my chibi sideview battlers I drew on the maps and have all the motions available. this'll help a lot with cutscenes.
I've figured out how to reasonably tall-ify chibi sprites on my editor. I like that making tall sprites gives me control on expressing how tall characters seem on the field relative to each other as well as better differentiate adult sprites from child sprites.
doing some wacky experimental stuff in MV right now :kaoluv: I cannot wait to drop what I've been working on
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