Script Writing for Games

Kaelan

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Portuguese
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with:

Rhianna Pratchett (Tomb Raider, Mirror's Edge)
James Swallow (Deus Ex: Human Revolution, Fable)




Some topics covered:

- Script writing for games vs. movies

- Narrative Paramedics: being brought as a writer onto a nearly finished game, and being asked to "magic" an existing story into not being bad

- Why it's important to have writers early into a game's development

- Changing the writing when the game changes (the design changes, locations get moved around, entire levels get cut, etc).

- Conversational boss fights

- Making the player feel like they have more control than they actually do
 

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How many parameters is 'too many'??
Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
So I was playing with filters and this looked interesting...

Versus the normal look...

Kind of gives a very different feel. :LZSexcite:
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